public override void DrawFast(Surface target,int x, int y,int width,int height)
{
double currentTime = DXTimer.GetCurrMillis();
if(lastTime+refresh<currentTime)
{
curr=(curr+1)%images.NumFrames;
lastTime=currentTime;
}
if(!dying)
images.DrawFast(target,x,y,width,height,curr,(Direction)direction);
//else
// images.Death[dieFrame].DrawFast(target,x,y,width,height);
}
#else