WaveEngine.Components.Cameras.FixedCamera2D.InitEntity C# (CSharp) Method

InitEntity() private method

Initialize entity
private InitEntity ( string name ) : void
name string The name.
return void
        private void InitEntity(string name)
        {
            this.entity = new Entity(name)
            .AddComponent(new Transform2D())
            .AddComponent(new Camera2D());
        }