public Update ( |
||
gameTime | The game time. | |
return | void |
public void Update(GameTime gameTime)
{
float perc = _cm.GetPercentage(_cJump);
/*_owner.Height =
_owner.BaseHeight +
perc < .5f ? 2 * perc : 2 * (1 - perc)
* Zenit;*/
_owner.Altitude = (float) (Math.Pow(_cm.GetPercentage(_cJump) * 2 - 1, 2) - 1) * -Zenit;
}