private void button6_Click(object sender, RoutedEventArgs e)
{
if (gameMain != null)
{
button6.IsEnabled = false;
gameMain.FiftyFifty = true;
foreach (string charBlock in gameMain.Get5050())
{
if (charBlock == "A") button1.IsEnabled = false;
else if (charBlock == "B") button2.IsEnabled = false;
else if (charBlock == "C") button3.IsEnabled = false;
else if (charBlock == "D") button4.IsEnabled = false;
}
}
}