Vtj.Contest.Shooter.WeaponsSystem.AddMissile C# (CSharp) Method

AddMissile() public method

public AddMissile ( ) : void
return void
        public void AddMissile()
        {
            if (MissileCount < 4) MissileCount++;
        }

Usage Example

Example #1
0
        public void ApplyBonus(string bonusType)
        {
            switch (bonusType)
            {
            case BonusTypes.DoubleShot:
                _weapons.ShotCount = 2;
                break;

            case BonusTypes.Missile:
                _weapons.AddMissile();
                break;

            case BonusTypes.PowerUp:
                _weapons.ShotPower = 2;
                break;

            case BonusTypes.SpeedUp:

                break;

            case BonusTypes.TripleShot:
                _weapons.ShotCount = 3;
                break;
            }
        }