public KilledEventHandler ( object sender, |
||
sender | object | |
e | ||
return | void |
void KilledEventHandler(object sender, EventArgs e)
{
Dino dino = (Dino)sender;
if (VisibleDinos.Contains(dino)) VisibleDinos.Remove(dino);
_dinos.Remove(dino);
GameObject.Remove(dino);
}