VoxelTerrain.RenderTarget.Initialize C# (CSharp) Method

Initialize() public method

Initializes render target object using new width, height and remembered format value.
public Initialize ( int width, int height ) : void
width int New texture width.
height int New texture height.
return void
        public void Initialize(int width, int height)
        {
            Initialize(width, height, this.format);
        }

Same methods

RenderTarget::Initialize ( ) : void
RenderTarget::Initialize ( int width, int height, Format format ) : void