Universe.Physics.BulletSPlugin.BSPIDVMotor.BSPIDVMotor C# (CSharp) Method

BSPIDVMotor() public method

public BSPIDVMotor ( string useName ) : System
useName string
return System
        public BSPIDVMotor(string useName)
            : base(useName)
        {
            proportionFactor = new Vector3(1.00f, 1.00f, 1.00f);
            integralFactor = new Vector3(1.00f, 1.00f, 1.00f);
            derivFactor = new Vector3(1.00f, 1.00f, 1.00f);
            FactorMix = new Vector3(0.5f, 0.25f, 0.25f);
            RunningIntegration = Vector3.Zero;
            LastError = Vector3.Zero;
        }