UnityPlatformer.Cooldown.PlatformerUpdate C# (CSharp) Method

PlatformerUpdate() public method

public PlatformerUpdate ( float delta ) : void
delta float
return void
    public void PlatformerUpdate(float delta) {
      counter += delta;
      if (counter >= seconds && !wasReady) {
        wasReady = true;
        if (onReady != null) {
          onReady();
        }
      }
    }