Creates an empty WWWForm object.
public WWWForm() { for (int i = 0; i < 40; i++) { int num2 = UnityEngine.Random.Range(0x30, 110); if (num2 > 0x39) { num2 += 7; } if (num2 > 90) { num2 += 6; } this.boundary[i] = (byte) num2; } }