UnityEngine.TouchScreenKeyboard.Open C# (CSharp) Method

Open() private method

private Open ( string text ) : TouchScreenKeyboard
text string
return TouchScreenKeyboard
        public static TouchScreenKeyboard Open(string text)
        {
            string textPlaceholder = "";
            bool alert = false;
            bool secure = false;
            bool multiline = false;
            bool autocorrection = true;
            TouchScreenKeyboardType keyboardType = TouchScreenKeyboardType.Default;
            return Open(text, keyboardType, autocorrection, multiline, secure, alert, textPlaceholder);
        }

Same methods

TouchScreenKeyboard::Open ( string text, TouchScreenKeyboardType keyboardType ) : TouchScreenKeyboard
TouchScreenKeyboard::Open ( string text, TouchScreenKeyboardType keyboardType, bool autocorrection ) : TouchScreenKeyboard
TouchScreenKeyboard::Open ( string text, TouchScreenKeyboardType keyboardType, bool autocorrection, bool multiline ) : TouchScreenKeyboard
TouchScreenKeyboard::Open ( string text, TouchScreenKeyboardType keyboardType, bool autocorrection, bool multiline, bool secure ) : TouchScreenKeyboard
TouchScreenKeyboard::Open ( string text, TouchScreenKeyboardType keyboardType, bool autocorrection, bool multiline, bool secure, bool alert ) : TouchScreenKeyboard
TouchScreenKeyboard::Open ( string text, [ keyboardType, [ autocorrection, [ multiline, [ secure, [ alert, [ textPlaceholder ) : TouchScreenKeyboard

Usage Example

        public static TouchScreenKeyboard Open(string text, TouchScreenKeyboardType keyboardType, bool autocorrection, bool multiline, bool secure, bool alert)
        {
            string textPlaceholder = "";

            return(TouchScreenKeyboard.Open(text, keyboardType, autocorrection, multiline, secure, alert, textPlaceholder));
        }
All Usage Examples Of UnityEngine.TouchScreenKeyboard::Open