UnityEngine.AudioClip.InvokePCMReaderCallback_Internal C# (CSharp) Method

InvokePCMReaderCallback_Internal() private method

private InvokePCMReaderCallback_Internal ( float data ) : void
data float
return void
        private void InvokePCMReaderCallback_Internal(float[] data)
        {
            if (this.m_PCMReaderCallback != null)
            {
                this.m_PCMReaderCallback(data);
            }
        }