UnityEngine.VR.VRSettings.LoadDeviceByName C# (CSharp) Method

LoadDeviceByName() public static method

Loads the requested device at the beginning of the next frame.

public static LoadDeviceByName ( string deviceName ) : void
deviceName string Name of the device from VRSettings.supportedDevices.
return void
        public static void LoadDeviceByName(string deviceName)
        {
            string[] prioritizedDeviceNameList = new string[] { deviceName };
            LoadDeviceByName(prioritizedDeviceNameList);
        }

Usage Example

Example #1
0
 public static void LoadDeviceByName(string deviceName)
 {
     VRSettings.LoadDeviceByName(new string[]
     {
         deviceName
     });
 }