/// <summary>
/// <para>Move a GameObject from its current scene to a new scene.
/// It is required that the GameObject is at the root of its current scene.</para>
/// </summary>
/// <param name="go">GameObject to move.</param>
/// <param name="scene">Scene to move into.</param>
public static void MoveGameObjectToScene(GameObject go, Scene scene)
{
SceneManager.INTERNAL_CALL_MoveGameObjectToScene(go, ref scene);
}