private SetDefaults ( |
||
param | ||
return | void |
public static extern void SetDefaults(out UnwrapParam param);
}
public static Vector2[] GeneratePerTriangleUV(Mesh src) { UnwrapParam settings = default(UnwrapParam); UnwrapParam.SetDefaults(out settings); return(Unwrapping.GeneratePerTriangleUV(src, settings)); }