public override void OnInspectorGUI()
{
if (this.m_SubstanceStyles == null)
{
this.m_SubstanceStyles = new SubstanceStyles();
}
EditorGUILayout.Space();
EditorGUILayout.BeginVertical(new GUILayoutOption[0]);
this.MaterialListing();
this.MaterialManagement();
EditorGUILayout.EndVertical();
Editor selectedMaterialInspector = this.GetSelectedMaterialInspector();
if (selectedMaterialInspector != null)
{
selectedMaterialInspector.DrawHeader();
selectedMaterialInspector.OnInspectorGUI();
}
}