UnityEditor.RendererEditorBase.Probes.Probes C# (CSharp) Method

Probes() public method

public Probes ( ) : System
return System
            public Probes()
            {
                if (<>f__am$cache0 == null)
                {
                    <>f__am$cache0 = new Func<string, string>(null, (IntPtr) <m_ReflectionProbeUsageNames>m__0);
RendererEditorBase.Probes