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UnityEditor
ParticleSystemUI
GetName
UnityEditor.ParticleSystemUI.GetName C# (CSharp) Method
ParticleSystemUI Class Documentation
Show file
Open project: CarlosHBC/UnityDecompiled
GetName()
public
method
public
GetName
( ) :
string
return
string
public string GetName() { return this.m_ParticleSystem.gameObject.name; }
ParticleSystemUI
AddModuleCallback
ApplyProperties
ClearRenderer
CreateUIModules
EmitterMenuCallback
GetEmitterDuration
GetName
GetParticleSystemRenderer
GetParticleSystemRendererModuleUI
GetSelectedParticleSystem
GetUIModuleNames
Init
InitRendererUI
ModuleMenuCallback
OnGUI
OnSceneGUI
ResetModules
ShowAddModuleMenu
ShowEmitterMenu
ShowModuleMenu
UpdateParticleSystemInfoString
UpdateProperties