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UnityEditor
PackageImport
OnDisable
UnityEditor.PackageImport.OnDisable C# (CSharp) Method
PackageImport Class Documentation
Show file
Open project: randomize/VimConfig
OnDisable()
private
method
private
OnDisable
( ) :
void
return
void
private void OnDisable() { this.DestroyCreatedIcons(); }
PackageImport
BottomArea
DestroyCreatedIcons
DrawTexture
GetPreview
HasInvalidCharInFilePath
Init
IsAllFilePathsValid
LoadTexture
OnAfterDeserialize
OnBeforeSerialize
OnDisable
OnGUI
PackageImport
ShowImportPackage
TopArea
ValidateInput