UnityEditor.LookDevEnvironmentWindow.SetRects C# (CSharp) Method

SetRects() public method

public SetRects ( Rect positionInLookDev, Rect GUIRect, Rect displayRect ) : void
positionInLookDev UnityEngine.Rect
GUIRect UnityEngine.Rect
displayRect UnityEngine.Rect
return void
        public void SetRects(Rect positionInLookDev, Rect GUIRect, Rect displayRect)
        {
            this.m_PositionInLookDev = positionInLookDev;
            this.m_GUIRect = GUIRect;
            this.m_displayRect = displayRect;
        }