UnityEditor.ExposeTransformEditor.AddTransformPathInList C# (CSharp) Method

AddTransformPathInList() private method

private AddTransformPathInList ( Rect rect, ReorderableList list ) : void
rect UnityEngine.Rect
list UnityEditorInternal.ReorderableList
return void
        private void AddTransformPathInList(Rect rect, ReorderableList list)
        {
            EditorUtility.DisplayCustomMenu(rect, this.m_TransformPaths, null, new EditorUtility.SelectMenuItemFunction(this.TransformPathSelected), null);
        }