UnityEditor.DockArea.GetTabAtMousePos C# (CSharp) Method

GetTabAtMousePos() private method

private GetTabAtMousePos ( Vector2 mousePos, Rect position ) : int
mousePos Vector2
position UnityEngine.Rect
return int
        private int GetTabAtMousePos(Vector2 mousePos, Rect position)
        {
            return (int) Mathf.Min((float) ((mousePos.x - position.xMin) / this.GetTabWidth(position.width)), (float) 100f);
        }