private GetScriptableObjectAnimatableBindings ( |
||
scriptableObject | ||
return | UnityEditor.EditorCurveBinding[] |
internal static extern EditorCurveBinding[] GetScriptableObjectAnimatableBindings(ScriptableObject scriptableObject);
internal static Type GetScriptableObjectEditorCurveValueType(ScriptableObject scriptableObject, EditorCurveBinding binding)