Unity.Platform.IPhone.IPhoneI18N.getResourceLiteralValue C# (CSharp) Method

getResourceLiteralValue() private method

private getResourceLiteralValue ( string key, string fullPathFilePlist, NSDictionary resourcesLiteral ) : string
key string
fullPathFilePlist string
resourcesLiteral NSDictionary
return string
		private string getResourceLiteralValue (string key, string fullPathFilePlist, NSDictionary resourcesLiteral)
		{
			string resourceLiteralValue = string.Empty;
			try {
				resourceLiteralValue = ((NSString)resourcesLiteral.ObjectForKey (new NSString (key)));
			}
			catch (Exception e) {
				#if DEBUG
				SystemLogger.Log(SystemLogger.Module.PLATFORM, "Key:" + key + " not correctly configured on " + fullPathFilePlist + "Exception message:" + e.Message);
				#endif
			}
			return resourceLiteralValue;
		}