internal void CallScrollItemPattern(PatternCmdletBase cmdlet, IUiElement control, IUiElement inputObject)
{
try {
control.PerformScrollIntoView();
if (PassThru) {
WriteObject(this, control);
} else {
WriteObject(this, true);
}
} catch (Exception) {
WriteObject(this, false);
// throw;
}
// try {
// // 20131208
// // ScrollItemPattern sciPattern = control.GetCurrentPattern(classic.ScrollItemPattern.Pattern) as ScrollItemPattern;
// // ScrollItemPattern sciPattern = control.GetCurrentPattern<IScrollItemPattern, ScrollItemPattern>(classic.ScrollItemPattern.Pattern) as ScrollItemPattern;
// // IScrollItemPattern sciPattern = control.GetScrollItemPattern();
// // IScrollItemPattern sciPattern = control.GetCurrentPattern<IScrollItemPattern, ScrollItemPattern>();
// IScrollItemPattern sciPattern = control.GetCurrentPattern<IScrollItemPattern>(classic.ScrollItemPattern.Pattern);
// if (sciPattern == null) return;
// try {
// sciPattern.ScrollIntoView();
// if (PassThru && null != (inputObject as IUiElement)) {
// WriteObject(this, inputObject);
// } else {
// WriteObject(this, true);
// }
// } catch {
// WriteObject(this, false);
// }
// } catch {
// WriteObject(this, false);
// }
}