UI.GameplayScreen.OnPlayerSpawn C# (CSharp) Method

OnPlayerSpawn() private method

private OnPlayerSpawn ( PlayerUnit player ) : void
player Gameplay.Unit.PlayerUnit
return void
        private void OnPlayerSpawn(PlayerUnit player)
        {
            for (int i = 0; i < playerDependend.Length; i++)
            {
                IUIFromPlayer uiFromPlayer = playerDependend[i];
                uiFromPlayer.Initialize(player);
            }
        }