TraceRacer.GameScreen.HandleInput C# (CSharp) Method

HandleInput() public method

Allows the screen to handle user input. Unlike Update, this method is only called when the screen is active, and not when some other screen has taken the focus.
public HandleInput ( GameTime gameTime, InputState input ) : void
gameTime Microsoft.Xna.Framework.GameTime
input InputState
return void
        public virtual void HandleInput(GameTime gameTime, InputState input)
        {
        }