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TraceRacer
GameScreen
HandleInput
TraceRacer.GameScreen.HandleInput C# (CSharp) Method
GameScreen Class Documentation
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Open project: alexcoco/trace_racer
HandleInput()
public
method
Allows the screen to handle user input. Unlike Update, this method is only called when the screen is active, and not when some other screen has taken the focus.
public
HandleInput
(
GameTime
gameTime
,
InputState
input
) :
void
gameTime
Microsoft.Xna.Framework.GameTime
input
InputState
return
void
public virtual void HandleInput(GameTime gameTime, InputState input) { }
GameScreen
Activate
Deactivate
Draw
ExitScreen
HandleInput
Unload
Update
UpdateTransition