Terraria.WorldSections.SectionLoaded C# (CSharp) Method

SectionLoaded() public method

public SectionLoaded ( int x, int y ) : bool
x int
y int
return bool
        public bool SectionLoaded(int x, int y)
        {
            if (x < 0 || x >= this.width || (y < 0 || y >= this.height))
                return false;
            return this.data[y * this.width + x][0];
        }

Same methods

WorldSections::SectionLoaded ( int x, int y, bool value ) : void