Terraria.WaterfallManager.LoadContent C# (CSharp) Method

LoadContent() public method

public LoadContent ( Microsoft.Xna.Framework.Content.ContentManager manager ) : void
manager Microsoft.Xna.Framework.Content.ContentManager
return void
        public void LoadContent(ContentManager manager)
        {
            for (int index = 0; index < 22; ++index)
                this.waterfallTexture[index] = manager.Load<Texture2D>(string.Concat(new object[4]
        {
          (object) "Images",
          (object) Path.DirectorySeparatorChar,
          (object) "Waterfall_",
          (object) index
        }));
        }