Terraria.NetMessage.greetPlayer C# (CSharp) Method

greetPlayer() public static method

public static greetPlayer ( int plr ) : void
plr int
return void
        public static void greetPlayer(int plr)
        {
            if (Main.motd == "")
                NetMessage.SendData(25, plr, -1, Lang.mp[18] + " " + Main.worldName + "!", (int)byte.MaxValue, (float)byte.MaxValue, 240f, 20f, 0, 0, 0);
            else
                NetMessage.SendData(25, plr, -1, Main.motd, (int)byte.MaxValue, (float)byte.MaxValue, 240f, 20f, 0, 0, 0);
            string str = "";
            for (int index = 0; index < (int)byte.MaxValue; ++index)
            {
                if (Main.player[index].active)
                    str = !(str == "") ? str + ", " + Main.player[index].name : str + Main.player[index].name;
            }
            NetMessage.SendData(25, plr, -1, "Current players: " + str + ".", (int)byte.MaxValue, (float)byte.MaxValue, 240f, 20f, 0, 0, 0);
        }