Terraria.ModLoader.GlobalItem.PreDrawInInventory C# (CSharp) Method

PreDrawInInventory() public method

public PreDrawInInventory ( Item item, SpriteBatch spriteBatch, Vector2 position, Rectangle frame, Color drawColor, Color itemColor, Vector2 origin, float scale ) : bool
item Item
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
position Vector2
frame Microsoft.Xna.Framework.Rectangle
drawColor Color
itemColor Color
origin Vector2
scale float
return bool
        public virtual bool PreDrawInInventory(Item item, SpriteBatch spriteBatch, Vector2 position, Rectangle frame,
			Color drawColor, Color itemColor, Vector2 origin, float scale)
        {
            return true;
        }