static void ReadMOTX(BinaryReader br, WMORoot wmo, uint size)
{
wmo.Textures = new Dictionary<int, string>();
long endPos = br.BaseStream.Position + size;
while (br.BaseStream.Position < endPos)
{
if (br.PeekByte() == 0)
{
br.BaseStream.Position++;
}
else
{
wmo.Textures.Add((int) (size - (endPos - br.BaseStream.Position)), br.ReadCString());
}
}
}