public void LoadContent()
{
bg = content.Load<Texture2D>("hero/gamebg");
damageStringFont = content.Load<SpriteFont>("Font");
playButton = new Button(content,"hero/button", new Vector2(60,380));
//attackButton = new Button(content, "hero/button", Vector2.Zero);
hero.LoadContent();
//hero1.LoadContent();
}