System.Windows.Forms.TreeNode_Old.Show C# (CSharp) Method

Show() public method

public Show ( ) : void
return void
        public void Show()
        {
            /*if (Self != null)
            {
                TextComponent.color = Settings.TextColor;
                if (ImageComponent != null) ImageComponent.enabled = true;

                var uiRI = Self.GetComponent<UIRaycastIgnored>();
                if (uiRI != null) UnityEngine.Object.Destroy(uiRI);

            

                //if (Self.GetComponent<Renderer>().isVisible)
                Self.gameObject.SetActive(true);
            }*/

            if (!_collapsed)
                foreach (var n in Nodes)
                    n.Show();

            _hidden = false;
        }