protected override void Dispose (bool disposing)
{
if (!IsDisposed) {
//CloseToolTip (null);
// ToolStripItem.Dispose modifes the collection,
// so we iterate it in reverse order
for (int i = Items.Count - 1; i >= 0; i--)
Items [i].Dispose ();
//if (this.overflow_button != null && this.overflow_button.drop_down != null)
// this.overflow_button.drop_down.Dispose ();
//ToolStripManager.RemoveToolStrip (this);
base.Dispose (disposing);
}
}