private void VScroll_ValueChanged(object sender, EventArgs e)
{
int offseY = -(int)((float)(maxScrollHeight * vScroll.Value) / 100);
for (int i = 0; i < Controls.Count; i++)
{
var c = Controls[i];
if (c is ScrollBar) continue;
c.Offset = new Point(c.Offset.X, offseY);
}
}
private void UpdateScrolls()