System.Windows.Forms.ApplicationBehaviour.OnGUI C# (CSharp) Method

OnGUI() private method

private OnGUI ( ) : void
return void
        private void OnGUI()
        {
            if (_paused == false)
            {
                var mousePosition = new System.Drawing.PointF(Input.mousePosition.x, UnityEngine.Screen.height - Input.mousePosition.y);
                _controller.ProccessMouse(mousePosition);
                _controller.ProccessKeys();
            }

            _controller.Draw();
        }