/// <summary>
/// Provides handling for the LostFocus event.
/// </summary>
/// <param name="e">The data for the event.</param>
protected override void OnLostFocus(RoutedEventArgs e)
{
if (_interaction.AllowLostFocus(e))
{
_interaction.OnLostFocusBase();
base.OnLostFocus(e);
}
}