internal void ResetState() { renderIndex = 0; haveParserVariable = false; if (Children != null) { foreach (object child in Children) { ControlBuilder cb = child as ControlBuilder; if (cb != null) cb.ResetState (); } } } #endif
internal void ResetState() { renderIndex = 0; haveParserVariable = false; if (Children != null) { foreach (object child in Children) { ControlBuilder cb = child as ControlBuilder; if (cb != null) { cb.ResetState(); } } } }