System.Web.Compilation.AppResourcesAssemblyBuilder.BuildDefaultAssembly C# (CSharp) Method

BuildDefaultAssembly() private method

private BuildDefaultAssembly ( List files, CodeCompileUnit unit ) : void
files List
unit System.CodeDom.CodeCompileUnit
return void
		void BuildDefaultAssembly (List <string> files, CodeCompileUnit unit)
		{
			AssemblyBuilder abuilder = new AssemblyBuilder (Provider);
			if (unit != null)
				abuilder.AddCodeCompileUnit (unit);
			
			CompilerParameters cp = ci.CreateDefaultCompilerParameters ();
			cp.OutputAssembly = baseAssemblyPath;
			cp.GenerateExecutable = false;
			cp.TreatWarningsAsErrors = true;
			cp.IncludeDebugInformation = config.Debug;

			foreach (string f in files)
				cp.EmbeddedResources.Add (f);
			
			CompilerResults results = abuilder.BuildAssembly (cp);
			if (results == null)
				return;
			
			if (results.NativeCompilerReturnValue == 0) {
				mainAssembly = results.CompiledAssembly;
				BuildManager.TopLevelAssemblies.Add (mainAssembly);
			} else {
				if (HttpContext.Current.IsCustomErrorEnabled)
					throw new ApplicationException ("An error occurred while compiling global resources.");
				throw new CompilationException (null, results.Errors, null);
			}
			
			HttpRuntime.WritePreservationFile (mainAssembly, canonicAssemblyName);
			HttpRuntime.EnableAssemblyMapping (true);
		}