System.Transactions.TransactionStatePromotedPhase0.EnterState C# (CSharp) Method

EnterState() private method

private EnterState ( InternalTransaction tx ) : void
tx InternalTransaction
return void
        internal override void EnterState(InternalTransaction tx)
        {
            CommonEnterState(tx);

            // Get a copy of the current volatile enlistment count before entering this loop so that other
            // threads don't affect the operation of this loop.
            int volatileCount = tx._phase0Volatiles._volatileEnlistmentCount;
            int dependentCount = tx._phase0Volatiles._dependentClones;

            // Store the number of phase0 volatiles for this wave.
            tx._phase0VolatileWaveCount = volatileCount;

            // Check to see if we still need to send out volatile prepare notifications or if
            // they are all done.  They may be done if the transaction was already in phase 0
            // before it got promoted.
            if (tx._phase0Volatiles._preparedVolatileEnlistments <
                volatileCount + dependentCount)
            {
                // Broadcast preprepare to the volatile subordinates
                for (int i = 0; i < volatileCount; i++)
                {
                    tx._phase0Volatiles._volatileEnlistments[i]._twoPhaseState.ChangeStatePreparing(
                        tx._phase0Volatiles._volatileEnlistments[i]);

                    if (!tx.State.ContinuePhase0Prepares())
                    {
                        break;
                    }
                }
            }
            else
            {
                Phase0VolatilePrepareDone(tx);
            }
        }