public unsafe ThreadPoolBoundHandleOverlapped(IOCompletionCallback callback, object state, object pinData, PreAllocatedOverlapped preAllocated)
{
_userCallback = callback;
_userState = state;
_preAllocated = preAllocated;
_nativeOverlapped = Pack(s_completionCallback, pinData);
_nativeOverlapped->OffsetLow = 0; // CLR reuses NativeOverlapped instances and does not reset these
_nativeOverlapped->OffsetHigh = 0;
}