System.Security.AccessControl.MutexSecurity.RemoveAccessRuleSpecific C# (CSharp) Method

RemoveAccessRuleSpecific() public method

public RemoveAccessRuleSpecific ( MutexAccessRule rule ) : void
rule MutexAccessRule
return void
        public void RemoveAccessRuleSpecific(MutexAccessRule rule)
        {
            base.RemoveAccessRuleSpecific(rule);
        }

Same methods

MutexSecurity::RemoveAccessRuleSpecific ( System rule ) : void

Usage Example

Example #1
0
		public void CanSetAndGetMutexSecurity ()
		{
			if (PlatformID.Win32NT != Environment.OSVersion.Platform) {
				Assert.Ignore (); return;
			}

			MutexAccessRule rule; SecurityIdentifier sid;
			AuthorizationRuleCollection rulesA, rulesB, rulesC;
			bool createdNew; MutexSecurity security;
			string name = @"Local\MonoTestMutex";

			using (Mutex mutex = new Mutex(false, name, out createdNew)) {
				Assert.IsTrue (createdNew);

				security = mutex.GetAccessControl ();
				rulesA = security.GetAccessRules (true, false, typeof (SecurityIdentifier));
				Assert.AreNotEqual (0, rulesA.Count);

				// Contrary to what you'd expect, these classes only try to persist sections that
				// that were *changed*. Awful, eh? To be fair, if you retrieve and modify it's fine.
				security = new MutexSecurity ();
				mutex.SetAccessControl (security);

				security = mutex.GetAccessControl ();
				rulesB = security.GetAccessRules (true, false, typeof (SecurityIdentifier));
				Assert.AreEqual (rulesA.Count, rulesB.Count);

				// And here's our dummy change. Observe...
				sid = new SecurityIdentifier( "S-1-5-12-3456-7890");
				rule = new MutexAccessRule (sid, MutexRights.Synchronize, AccessControlType.Allow);

				security = new MutexSecurity ();
				security.RemoveAccessRuleSpecific (rule);
				mutex.SetAccessControl (security);

				security = mutex.GetAccessControl ();
				rulesC = security.GetAccessRules (true, false, typeof (SecurityIdentifier));
				Assert.AreEqual (0, rulesC.Count);
			}
		}