private void FinishOperationSendPackets()
{
// Close the files if open.
if (_sendPacketsFileStreams != null)
{
for (int i = 0; i < _sendPacketsElementsFileCount; i++)
{
// Drop handles.
_sendPacketsFileHandles[i] = null;
// Close any open streams.
if (_sendPacketsFileStreams[i] != null)
{
_sendPacketsFileStreams[i].Dispose();
_sendPacketsFileStreams[i] = null;
}
}
}
_sendPacketsFileStreams = null;
_sendPacketsFileHandles = null;
}