System.IO.Compression.ZLibNative.ZLibStreamHandle.ReleaseHandle C# (CSharp) Method

ReleaseHandle() private method

private ReleaseHandle ( ) : bool
return bool
            protected override bool ReleaseHandle()
            {
                switch (InitializationState)
                {
                    case State.NotInitialized: return true;
                    case State.InitializedForDeflate: return (DeflateEnd() == ZLibNative.ErrorCode.Ok);
                    case State.InitializedForInflate: return (InflateEnd() == ZLibNative.ErrorCode.Ok);
                    case State.Disposed: return true;
                    default: return false;  // This should never happen. Did we forget one of the State enum values in the switch?
                }
            }