Survival_on_island.Island.Island C# (CSharp) Method

Island() public method

public Island ( int param, string name, int nav, int special ) : System
param int
name string
nav int
special int
return System
        public Island(int[] param, string name, int[] nav, int [] special)
        {
            InitializeComponent();

            // int[] param = {hp, def, OD, damage, morality };
            // int[] nav = { NavSob, NavHunt, NavFish, NavCraft, NavMining, NavWood};
            // int[] special = { Strength, Perception, Endurance, Will, Intelligence, Agility, Luck };
            //присвоение параметрам формы значений входящих параметров
            HPmax = param[0];
            HPnow = param[0];
            Def = param[1];
            OD = param[2];
            ODhod = param[2];
            Damage = param[3];
            Name = name;
            Morality = param[4];

            NavSob = nav[0];
            NavHunt = nav[1];
            NavFish = nav[2];
            NavCraft = nav[3];
            NavMining = nav[4];
            NavWood = nav[5];

            Strength = special[0];
            Perception = special[1];
            Endurance = special[2];
            Will = special[3];
            Intelligence = special[4];
            Agility = special[5];
            Luck = special[6];

            //Прячем оружие за край экрана
                //луки
            pictureBowDouble.Left = 1200;
            pictureStrongBowDouble.Left = 1200;
                //ближнее
            pictureBatonDouble.Left = 1200;
            pictureLanceDouble.Left = 1200;

            //
            //  Всплывающие подсказки
            //
            toolTipROM.ToolTipTitle = Rom.name;
            toolTipROM.SetToolTip(pictureRom, Rom.text);

                //ресурсы
            toolTipAll.SetToolTip(pictureBox1, "Еда");
            toolTipAll.SetToolTip(pictureBox8, "Вода");
            toolTipAll.SetToolTip(pictureBox2, "Древесина");
            toolTipAll.SetToolTip(pictureBox3, "Камень");
            toolTipAll.SetToolTip(pictureBox7, "Кожа");
            toolTipAll.SetToolTip(pictureBox9, "Веревки");
            toolTipAll.SetToolTip(pictureBox10, "Смола");
            toolTipAll.SetToolTip(pictureBox11, "Руда");
                //инструменты
            toolTipAll.SetToolTip(pictureSmallBasket, SmallBasket.name + "\n" + SmallBasket.text);
            toolTipAll.SetToolTip(pictureBasket, Basket.name + "\n" + Basket.text);
            toolTipAll.SetToolTip(pictureWoodAxe, WoodAxe.name + "\n" + WoodAxe.text);
            toolTipAll.SetToolTip(pictureRockAxe, RockAxe.name + "\n" + RockAxe.text);
            toolTipAll.SetToolTip(pictureWoodPick, WoodPick.name + "\n" + WoodPick.text);
            toolTipAll.SetToolTip(pictureRockPick, RockPick.name + "\n" + RockPick.text);
                //оружие
            toolTipAll.SetToolTip(pictureBow, Bow.name + "\n" + Bow.text);
            toolTipAll.SetToolTip(pictureStrongBow, StrongBow.name + "\n" + StrongBow.text);
            toolTipAll.SetToolTip(pictureBaton, Baton.name + "\n" + Baton.text);
            toolTipAll.SetToolTip(pictureLance, Lance.name + "\n" + Lance.text);

                //экипировка
            toolTipAll.SetToolTip(pictureShlem1, SkinHat.name + "\n" + SkinHat.text);
            toolTipAll.SetToolTip(pictureKurtka1, SkinShirt.name + "\n" + SkinShirt.text);
            toolTipAll.SetToolTip(pictureShtani1, SkinPants.name + "\n" + SkinPants.text);
            toolTipAll.SetToolTip(pictureSapogi1, SkinShoes.name + "\n" + SkinShoes.text);

            Refresh();
        }

Same methods

Island::Island ( ) : System