SuperSocket.ClientEngine.TcpClientSession.Connect C# (CSharp) Method

Connect() public method

public Connect ( EndPoint remoteEndPoint ) : void
remoteEndPoint System.Net.EndPoint
return void
        public override void Connect(EndPoint remoteEndPoint)
        {
            if (remoteEndPoint == null)
                throw new ArgumentNullException("remoteEndPoint");

            if (m_InConnecting)
                throw new Exception("The socket is connecting, cannot connect again!");

            if (Client != null)
                throw new Exception("The socket is connected, you needn't connect again!");

            //If there is a proxy set, connect the proxy server by proxy connector
            if (Proxy != null)
            {
                Proxy.Completed += new EventHandler<ProxyEventArgs>(Proxy_Completed);
                Proxy.Connect(remoteEndPoint);
                m_InConnecting = true;
                return;
            }

            m_InConnecting = true;

            //WindowsPhone doesn't have this property
#if SILVERLIGHT && !WINDOWS_PHONE
            remoteEndPoint.ConnectAsync(ClientAccessPolicyProtocol, ProcessConnect, null);
#elif WINDOWS_PHONE
            remoteEndPoint.ConnectAsync(ProcessConnect, null);
#else
            remoteEndPoint.ConnectAsync(LocalEndPoint, ProcessConnect, null);
#endif
        }