StandardizedDiffuseAlbedoMaps.CalibratedTexture.SaveImage C# (CSharp) Method

SaveImage() private method

Saves a texture to disk
private SaveImage ( ImageUtility _Texture, System _FileName, ImageUtility _FileType, ImageUtility _Format ) : void
_Texture ImageUtility
_FileName System
_FileType ImageUtility
_Format ImageUtility
return void
        private void SaveImage( ImageUtility.Bitmap _Texture, System.IO.FileInfo _FileName, ImageUtility.Bitmap.FILE_TYPE _FileType, ImageUtility.Bitmap.FORMAT_FLAGS _Format )
        {
            using ( System.IO.FileStream S = _FileName.Create() )
                _Texture.Save( S, _FileType, _Format, null );
        }