Specimen.Components.CMovement.Update C# (CSharp) Method

Update() public method

public Update ( float mFrameTime ) : void
mFrameTime float
return void
        public override void Update(float mFrameTime)
        {
            var angleVector = Utils.Math.Angles.ToVectorDegrees(Angle);
            _cBody.Velocity = new SSVector2I(angleVector*Speed);
            Speed += Acceleration;
        }