// Constructor
// "ppqn" stands for Pulse Per Quater Note,
// which is usually provided with a MIDI header.
public MidiTrackSequencer(MidiTrack track, int ppqn, float bpm)
{
pulsePerSecond = bpm / 60.0f * ppqn;
enumerator = track.GetEnumerator();
// UnityEngine.Debug.Log("Pulse per second: " + pulsePerSecond);
}